Lesson Planned

Boarding Pass & Exit Ticket for Google Expeditions

These two resources are great for setting the scene and capturing students’ imaginations.

The boarding pass can be used as a starter activity; students fill in their details and teachers explain where they will be going on their expedition. Students can also make note of the keywords they need to be aware of prior to the expedition (also act as a prompt for teachers to explain them throughout the session). For younger age groups, it might be a good idea to check their boarding passes prior to them entering the classroom so that they feel as if they are travelling around the world.

The exit ticket can be used as a plenary and is a great way of checking learning. Students should write down at least one fact or point of interest they have learned during the expedition. On exiting the classroom students are required to hand in their exit ticket (or they could be glued into their books and ticked by the teacher).

Give these a go! They are brilliant for setting the scene and checking student understanding. There is five identical copies on each A4 sheet and so it will only require 6 pages of black and white A4 printing. Alternatively, they could be laminated and then wiped after each session so that they can be reused.


PrimeVR Team

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PrimeVR offers affordable and bespoke VR solutions to the education sector. Founded by a former Google Expeditions associate, PrimeVR aims to make it easier for schools to implement VR into their learning and activity programmes. PrimeVR offers experience days, VR subscriptions, complete VR kits and free resources to schools.